Difference between revisions of "Launch files"
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Line 1: | Line 1: | ||
+ | <code> | ||
+ | // Specifies the xml version | ||
+ | <?xml version="1.0"?> | ||
+ | // Every launch file beings and ends with the <launch> and </launch> tags | ||
+ | <launch> | ||
+ | // <arg name="some_name" default="some_name"> is used to read in an arugment, and to use a default value if none is found | ||
+ | <arg name="svo_file" default="" /> | ||
+ | <arg name="stream" default="" /> | ||
+ | |||
+ | <arg name="node_name" default="zed_node" /> | ||
+ | <arg name="camera_model" default="zed" /> <!-- 'zed' or 'zedm' --> | ||
+ | <arg name="publish_urdf" default="true" /> | ||
+ | |||
+ | <arg name="camera_name" default="zed" /> | ||
+ | |||
+ | <arg name="base_frame" default="base_link" /> | ||
+ | |||
+ | <arg name="cam_pos_x" default="0.0" /> | ||
+ | <arg name="cam_pos_y" default="0.0" /> | ||
+ | <arg name="cam_pos_z" default="0.0" /> | ||
+ | <arg name="cam_roll" default="0.0" /> | ||
+ | <arg name="cam_pitch" default="0.0" /> | ||
+ | <arg name="cam_yaw" default="0.0" /> | ||
+ | |||
+ | // The <group> tag is used for grouping multiple nodes together | ||
+ | // The ns field assignms a namespace. In this context, it is assigning a name to this new group. | ||
+ | <group ns="$(arg camera_name)"> | ||
+ | // The <include> tag loads in from another launch file. | ||
+ | <include file="$(find zed_wrapper)/launch/include/zed_camera.launch.xml"> | ||
+ | <arg name="camera_name" value="$(arg camera_name)" /> | ||
+ | <arg name="svo_file" value="$(arg svo_file)" /> | ||
+ | <arg name="stream" value="$(arg stream)" /> | ||
+ | <arg name="node_name" value="$(arg node_name)" /> | ||
+ | <arg name="camera_model" value="$(arg camera_model)" /> | ||
+ | <arg name="base_frame" value="$(arg base_frame)" /> | ||
+ | <arg name="publish_urdf" value="$(arg publish_urdf)" /> | ||
+ | <arg name="cam_pos_x" value="$(arg cam_pos_x)" /> | ||
+ | <arg name="cam_pos_y" value="$(arg cam_pos_y)" /> | ||
+ | <arg name="cam_pos_z" value="$(arg cam_pos_z)" /> | ||
+ | <arg name="cam_roll" value="$(arg cam_roll)" /> | ||
+ | <arg name="cam_pitch" value="$(arg cam_pitch)" /> | ||
+ | <arg name="cam_yaw" value="$(arg cam_yaw)" /> | ||
+ | </include> | ||
+ | </group> | ||
+ | </launch> | ||
+ | </code> | ||
+ | |||
<code> | <code> | ||
<?xml version="1.0"?> | <?xml version="1.0"?> |
Revision as of 18:28, 9 May 2020
// Specifies the xml version
<?xml version="1.0"?>
// Every launch file beings and ends with the <launch> and </launch> tags
<launch>
// <arg name="some_name" default="some_name"> is used to read in an arugment, and to use a default value if none is found
<arg name="svo_file" default="" />
<arg name="stream" default="" />
<arg name="node_name" default="zed_node" />
<arg name="camera_model" default="zed" />
<arg name="publish_urdf" default="true" />
<arg name="camera_name" default="zed" />
<arg name="base_frame" default="base_link" />
<arg name="cam_pos_x" default="0.0" />
<arg name="cam_pos_y" default="0.0" />
<arg name="cam_pos_z" default="0.0" />
<arg name="cam_roll" default="0.0" />
<arg name="cam_pitch" default="0.0" />
<arg name="cam_yaw" default="0.0" />
// The <group> tag is used for grouping multiple nodes together
// The ns field assignms a namespace. In this context, it is assigning a name to this new group.
<group ns="$(arg camera_name)">
// The <include> tag loads in from another launch file.
<include file="$(find zed_wrapper)/launch/include/zed_camera.launch.xml">
<arg name="camera_name" value="$(arg camera_name)" />
<arg name="svo_file" value="$(arg svo_file)" />
<arg name="stream" value="$(arg stream)" />
<arg name="node_name" value="$(arg node_name)" />
<arg name="camera_model" value="$(arg camera_model)" />
<arg name="base_frame" value="$(arg base_frame)" />
<arg name="publish_urdf" value="$(arg publish_urdf)" />
<arg name="cam_pos_x" value="$(arg cam_pos_x)" />
<arg name="cam_pos_y" value="$(arg cam_pos_y)" />
<arg name="cam_pos_z" value="$(arg cam_pos_z)" />
<arg name="cam_roll" value="$(arg cam_roll)" />
<arg name="cam_pitch" value="$(arg cam_pitch)" />
<arg name="cam_yaw" value="$(arg cam_yaw)" />
</include>
</group>
</launch>
<?xml version="1.0"?>
//Tag to indicate the start of a launch file. Should be included in every launch file
<launch>
//"arg name=" sets up variable names that can be referenced later in the launch file by using $(arg [given arg name]).
//See corresponding documentation to determine what to set the default value to
<arg name="camera_name" default="zed" />
<arg name="zed_nodelet_name" default="zed_nodelet" />
<arg name="svo_file" default="" />
<arg name="stream" default="" />
<arg name="base_frame" default="base_link" />
<arg name="publish_urdf" default="true" />
<arg name="camera_id" default="0" />
<arg name="gpu_id" default="-1" />
<arg name="cam_pos_x" default="0.0" />
<arg name="cam_pos_y" default="0.0" />
<arg name="cam_pos_z" default="0.0" />
<arg name="cam_roll" default="0.0" />
<arg name="cam_pitch" default="0.0" />
<arg name="cam_yaw" default="0.0" />
//Here is the portion of the launch file where the a nodlet manager is created
<arg name="nodelet_manager_name" default="$(arg camera_name)_nodelet_manager" />
//"group ns=" is used to create aliases to prevent collision in larger projects. You can reference the group by
writing "groupname/param_to_be_referenced"
<group ns="$(arg camera_name)">
//"node pkg=" initializes a node with the given parameters
//nodelets are groups of nodes that are grouped together for efficiency purposes
<node pkg="nodelet" type="nodelet" name="$(arg nodelet_manager_name)" args="manager" output="screen" />
//"include file=" is how you reference args declared in a different launch file
<include file="$(find zed_wrapper)/launch/include/zed_camera_nodelet.launch">
<arg name="nodelet_manager_name" value="$(arg nodelet_manager_name)" />
<arg name="camera_name" value="$(arg camera_name)" />
<arg name="svo_file" value="$(arg svo_file)" />
<arg name="stream" value="$(arg stream)" />
<arg name="node_name" value="$(arg zed_nodelet_name)" />
<arg name="camera_model" value="$(arg camera_model)" />
<arg name="base_frame" value="$(arg base_frame)" />
<arg name="publish_urdf" value="$(arg publish_urdf)" />
<arg name="cam_pos_x" value="$(arg cam_pos_x)" />
<arg name="cam_pos_y" value="$(arg cam_pos_y)" />
<arg name="cam_pos_z" value="$(arg cam_pos_z)" />
<arg name="cam_roll" value="$(arg cam_roll)" />
<arg name="cam_pitch" value="$(arg cam_pitch)" />
<arg name="cam_yaw" value="$(arg cam_yaw)" />
</include>
<node pkg="nodelet" type="nodelet" name="depthimage_to_laserscan" args="load depthimage_to_laserscan/DepthImageToLaserScanNodelet $(arg nodelet_manager_name)">
//similar to "arg name =" "param name=" sets values needed for a node to function"
<param name="scan_height" value="10"/>
<param name="output_frame_id" value="$(arg camera_name)_left_camera_frame"/>
<param name="range_min" value="0.1"/>
<remap from="image" to="$(arg zed_nodelet_name)/depth/depth_registered"/>
</node>
</group>
</launch>